Showing posts with label Dungeons and Dragons. Show all posts
Showing posts with label Dungeons and Dragons. Show all posts

Thursday, March 17, 2011

The Making of ... (4 of 4)


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My wife asked for her face to be cut off. She's shy. Which is a shame because you miss seeing her eyes sparkling with success as she surveys the completed set.

Sunday, February 6, 2011

Crossover event on Character Development



This week's pages of Character Development guest-star a character from another webcomic, George the Dragon. Gary Lougee was kind enough to let me do a Playmobil version of his wise-cracking dragon, George.

Thursday, November 11, 2010

Character Development THIRTEEN (7 of 7)


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Always read the fine print.

A new episode starts tomorrow, but only on the Character Development blog (http://goo.gl/YACg). I'd rather you were reading it there so the visitor stats help the various ranking sites it's linked to.

However this blog will still have updates, and a new episode of Dark Bay starting soon.

Tuesday, November 9, 2010

Character Development THIRTEEN (5 of 7)


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It's the little things you miss when you're away from home. Like drunken debauchery at your favourite sleazy watering-hole.

Once this episode finishes I'll stop posting the daily pages of CD on this site, and direct you over to http://itscharacterdevelopment.blogspot.com for them. That way I can start putting some other things up on this blog.

Sunday, November 7, 2010

Saturday, November 6, 2010

Character Development THIRTEEN (2 of 7)


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A bar in a dungeon. Not the most original of concepts, I'll admit ... but I do have an origin for it on the next page.

Friday, November 5, 2010

Character Development THIRTEEN (1 of 7)


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Drinking games ... it's amazing how often alcohol features in roleplaying. Buying a round to gain information from the locals. Plying someone with wine to loosen their purse strings. But it doesn't always work out for the best ...

Thursday, November 4, 2010

Character Development TWELVE (7 of 7)


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Reading (and hence writing) are often overlooked skills, in the comics world as well as the roleplaying.

Wednesday, November 3, 2010

Character Development TWELVE (6 of 7)


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Awash with story ideas ... overflowing with prose ... but short on time. Sigh.

Tuesday, November 2, 2010

Character Development TWELVE (5 of 7)


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I was trying to get some 'emotion' into the faces of the Playmobil by using angles. Since they have fixed expressions it's a little difficult to 'read' their feelings.

Monday, November 1, 2010

Character Development TWELVE (4 of 7)


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Can't think of anything to say today. Maybe it's because I shaved my beard off for Movember?

Sunday, October 31, 2010

Character Development TWELVE (3 of 7)


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Epic photo-shoot yesterday saw us complete episodes 17 and 18. Jelly-fueled mayhem. That's Jelly in the English sense of the word ... Jello if you're from North America.

Saturday, October 30, 2010

Character Development TWELVE (2 of 7)


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We are currently stalled on the photo-shoot for episode 17. Writing and life has got in the way of what is one of the trickiest shoots so far. But at least I have a 5 week cushion of completed episodes.

Friday, October 29, 2010

Character Development TWELVE (1 of 7)


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This episode was inspired by an old campaign where we had all made up characters and the first thing we were asked to do was ride to help some besieged town. However, only one of us had any skills in riding.

It's amazing what 'essential' skills you can neglect when creating a character.

Wednesday, October 27, 2010

Character Development ELEVEN (6 of 7)



I had issues with this photoshoot. First, finding (in)appropriate things to come out of the Mage's backpack, then making sure I had enough shots and angles for each stage of the unpacking. Sometimes I make things difficult for myself.

Monday, October 25, 2010

Character Development ELEVEN (4 of 7)


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You'll have to suspend disbelief and pretend that all the Playmobil have backpacks. And like any roleplaying backpack, they are Tardis-like in terms of interior dimensions.